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Action Figures DISNEY/PIXAR-Related MARVEL-Related Movies & Television (Videos) Toys & Games

EVANGELINE LILLY AS ANT-MAN’S HOPE VAN DYNE/WASP (MARVEL LEGENDS/HASBRO ACTION FIGURE)

SUMMARY:

Released in Hasbro’s 2018 “Build-A-Cull Obsidian” Marvel Legends series, this approximately 6-inch Hope Van Dyne’s Wasp (in actress Evangeline Lilly’s likeness) celebrates the live-action Ant-Man and The Wasp film released the same year.  Sporting her metallic gold, blue, and red costume with silver wristbands, Marvel’s Wasp also wears a silver helmet with antennas and yellow plastic safety goggles. 

On her back, she can wear a detachable silver hard plastic wing-pack with four clear plastic scissor-like wings that are individually attachable.  Her immaculate costume is completely painted on, including the sculpted (and non-removable) wristbands & knee pads, as well as the silver shoulder straps for the wing-pack.  

Note: The other figures in this particular series are: Thor; Black Widow (blonde); Ant-Man; Malekith; and the Black Knight.

REVIEW:

The sculpted look of this Hope Van Dyne / Wasp figure is superb, including a flawless paint job.  Sporting a detailed metallic helmet, her eyes and eyebrows are easily visible through the helmet’s googles.  The alternate head (an unmasked Hope Van Dyne) is also top-caliber.  The wing-pack is easily workable, as are the four wings. 

The articulation points include: 1. The head nods and turns slightly in both directions.  2. Slightly bending at the frail elbow joints, her arms can rotate a full 360-degrees.  3. The wrists have full rotation capability.  4. Her upper torso swivels the full 360-degrees swivel.  5. The Wasp can slightly bend into a bowing pose.  5.  The knee joints are surprisingly limber.  6. The legs provide excellent flexibility.  7.  When properly positioned, the figure can stand indefinitely in display poses.  For playtime, the sky’s the limit, so to speak re: flying poses.  Her boot heels include peg holes for display stands she will fit on, though none are included.      

In terms of her articulation points, this figure enjoys the advantage of being both a display item and a solid play toy (though her tiny elbow joints might be a future problem).  As a welcome addition to any super-hero collection, this Marvel’s Wasp is a wonderful homage to actress Evangeline Lilly as Hope Van Dyne’s Wasp.     

ADDITIONAL CONTENT:

Included are a matching extra set of two slender gloved hands; a variant of Hope’s silver wing-pack; and an unmasked alternate head featuring an excellent likeness of Evangeline Lilly.  It’s a shame that the Wasp’s wrist-firing “stingers” couldn’t have been thrown in as an extra.  The Build-A-Cull Obsidian piece is his head. 

PACKAGING:

Hasbro does an excellent job promoting the Wasp in its nicely-secured box.

BRIAN’S ODD MOON RATING:                     9 Stars

Categories
Action Figures MARVEL-Related Toys & Games

WONDER MAN (TOY BIZ ACTION FIGURE)

SUMMARY:

Released in either 1996 or 1998 by Toy Biz, this 5-inch Wonder Man figure is likely the first toy to represent this perennial Avenger/West Coast Avenger from Marvel Comics.  The figure was evidently an exclusive prize in a write-in contest held through the now-defunct Wizard Magazine.  Matching the character’s late 80’s to early ‘90s look (i.e. the black-and-red tank-top costume), the figure has the character’s distinct red eyes and a wavy black mullet perm.  The articulation consists of 360-degree rotation of the arms, and the ability to move the arms and legs back and forth.  With a little effort, his head turns 180-degrees left and right.  Small silver screws seen on its elbow and knee joints add some extra flexibility.  When positioned straight, the figure will stand for display poses.       

REVIEW:

This sturdy figure is a decent precursor to his subsequent appearances in the Marvel Legends 6-inch action figure series.  Let it be noted that this Toy Biz figure’s unique size stands between the small 3.75-inch Marvel figures and the standard 6-inch Marvel Legends.  His paint job is reasonably well-done, though his bodybuilder-style tank-top’s shoulder straps look too skinny.  Otherwise, this first Wonder Man figure retains some nostalgic charm.      

ADDITIONAL CONTENT:

Unknown.  In this figure’s back ‘W,’ there are two slots (with two holes between them), which suggests some accessory (maybe a jet pack) can be attached.  The bottom of the figure’s feet have standard peg holes, but there isn’t any indication that the figure came with a display stand.

PACKAGING:

When purchased via auction, the figure came only in a sealed transparent plastic baggie.  Otherwise, whatever packaging Toy Biz may have included is unknown.

BRIAN’S ODD MOON RATING:                  6 Stars

Categories
Action Figures MARVEL-Related Toys & Games TV Series

SPIDER-MAN AND HIS AMAZING FRIENDS’ FIRESTAR (Toy Biz Action Figure)

SUMMARY:

Released in either 1996 or 1998 by Toy Biz, this 5-inch Firestar figure is likely the first toy representing the mutant heroine from the early 1980’s Spider-Man and His Amazing Friends animated TV series.  The figure was evidently a prize for a contest held through the now-defunct Wizard Magazine

Recreating the character’s TV look, the figure’s articulation consists of 360-degree rotation of the arms, and the ability to move the arms and legs back and forth.  However, due to her molded hair, Firestar’s head doesn’t turn.  Small silver screws seen on its shoulder, elbow, and knee joints add some extra bending flexibility.  When positioned straight, the figure will stand for display poses.       

REVIEW:

Re: Angelica “Firestar” Jones, this sturdy figure makes a solid compromise between the small 3.75-inch Marvel figures and the standard 6-inch Marvel Legends.  Her paint job (including the flame-accented gloves and boots) is undemanding but effective.  Short of the excellent 2021 Marvel Legends Firestar (in her original costume, no less), this Toy Biz version is the next best thing for her fans.  At the very least, this first Firestar figure retains a nostalgic charm beyond its Happy Meal toy look.

Note: Firestar, again in her original costume, has been released in 3.75 inch form with Spider-Man & Iceman in a Spider-Man and His Amazing Friends three-pack.      

ADDITIONAL CONTENT:

Unknown.  Firestar’s feet have large peg holes, but there isn’t any indication that the figure came with a display base.

PACKAGING:

When purchased via auction, the figure came only in a sealed transparent plastic baggie.  Otherwise, whatever packaging Toy Biz may have included is unknown.

BRIAN’S ODD MOON RATING:                       6 Stars

Categories
DC-Related Decorations Dolls, Statues, & Busts Toys & Games TV Series

SUPER-FRIENDS’ BATMAN (FUNKO STATUETTE)

SUMMARY:

Ready for some cartoony crime-fighting, Batman (in his Super-Friends TV incarnation) is a standard-issue Funko size (about 3.75 inches tall).  Released in 2016, one could also construe that this Funko celebrates the live-action Batman TV series’ 50th anniversary.    

REVIEW:

This Funko statuette (whose head can rotate a full 360-degrees) sports a spot-on likeness of a deadpan Batman.  Durable and well-manufactured in hard plastic, this Caped Crusader makes for a great desk or bookcase decoration for nostalgic Bat-fans. 

BRIAN’S ODD MOON RATING:                   8½ Stars

Categories
CD's DC-Related Individual Tracks (CD's) Music & Radio Shows Soundtracks (CD's)

8 (by Sunny Day Real Estate: Batman Forever movie soundtrack)

SUMMARY:                             RUNNING TIME: 5:27 Min.

Recorded by Sunny Day Real Estate, it’s the thirteenth tune on 1995’s Batman Forever movie soundtrack.

REVIEW:

The track is frankly reminiscent of an U2 wanna-be. Though the song doesn’t sound all that original, “8” may well satisfy U2 enthusiasts seeking out a band with a similar creative style. Otherwise, it’s decent filler for the Batman Forever album. 

BRIAN’S ODD MOON RATING:                           6 Stars

Categories
DC-Related Digital Movies & TV Movies & Television (Videos) TV Episodes & Movies

ADVENTURES OF SUPERBOY (Unaired 1961 Live-Action TV Pilot)

SUMMARY:                    Running Time: 26 Min. (Black & White)

Directed by George Blair, this unaired half-hour episode entitled “Rajah’s Ransom” long pre-dates the 1988-1992 syndicated Superboy TV series.  Meant as a prequel of sorts, it’s a homage to the late George Reeves’ The Adventures of Superman TV series. 

Smallville high school students Clark Kent and Lana Lang express compassion for classmate Jimmy Drake’s embarrassment that his blue-collar dad is a movie theater doorman.  A subsequent jewel heist at the theater by three armed crooks sets up Jimmy’s father as the crime’s pivotal eyewitness.  Of course, it’s up to Superboy to save Mr. Drake from retribution from these ruthless thugs. 

Clark Kent / Superboy: John “Johnny” Rockwell     Mr. Drake: Ross Elliott

Lana Lang: Bunny Henning                                 Shifty: Richard Reeves

Martha Kent: Monty Margetts                                Miss Gibson: Yvonne White

Police Chief Parker: Robert Williams                     Jimmy Drake: Jimmy Bates

Theater Manager: Ray Walker                              Donna: Trudy “True” Ellison

Jake: Stacy Harris                                            Gunner Ferde: Charles Maxwell

Notes: Supposedly, a dozen additional scripts were created – just in case.  A live-action Superboy and Lana Lang make their first on-screen appearances — five years before their animated counterparts debuted on television in 1966 with Filmation’s same-named cartoon series.

REVIEW:

Decades before Superboy and Smallville, this Superboy’s sole flight wobbles on the cheap.  Lacking any semblance of a dazzling opener, “Rajah’s Ransom” is evidently an ordinary episode of what might have been.  Inexplicably, this teenage Clark Kent (despite star John Rockwell’s twenty-something looks) is repackaged as the adoptive son of a suburban grocery store manager and a housewife.  As Superboy, he easily makes time for crime-fighting, including the use of an underground Super-cave, no less.  There’s no point even comparing this loose adaptation to the Silver Age Superboy and the rural Smallville already established in DC Comics.  Relying on TV clichés (i.e. stolen jewels), this plot is strictly paint-by-the-numbers.   

Evidently set in present-day 1961, this super-mundane adventure deliberately tries to evoke Reeves’ TV series by deploying the same primitive flying effects.  It’s no coincidence that the same producer (Whitney Ellsworth) spearheaded this project.  Adapting an actual comic book script, the wholesome “Rajah’s Ransom” admirably retains its mid-1950’s Boy Scout-style charm to no end.  In that sense, its low-budget production values are at least forgivable. 

Ironically, Rockwell’s bland Clark Kent/Superboy persona is a precursor to actor Gerard Christopher, who thirty years later displayed similar mannerisms in the role.  Yet, by making this future Superman so milquetoast, it should have been imperative for Rockwell to enjoy repartee with likable actors — like Noel Neill & Jack Larson did with George Reeves.  Christopher’s own starched portrayal benefited from that kind of chemistry with Stacy Haiduk and Ilan Mitchell-Smith.  That’s really the detriment of this dud pilot: Rockwell’s supporting cast evidently wasn’t encouraged to express an iota of charisma playing off his decent imitation of Reeves. 

For Superman fans, this historical curiosity is solely worth perusing to see the first live-action Boy of Steel.

BRIAN’S ODD MOON RATING:                             3 Stars

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Categories
MARVEL-Related Plushies Toys & Games

SPIDER-MAN (FUNKO PLUSHIE)

SUMMARY:

From Funko comes this shiny 8½-inch plushie of Spider-Man.  His white Funko-style button eyes are tightly-secured to black fabric attachments.   

REVIEW:

Its likeness of Spider-Man is stellar, particularly an intricate re-creation of the black spider insignia and black web-like pattern in his costume.  Its shimmery visual look is also neat.  The only item that would have made a fun add-on would have been adding semi-transparent spider-webs under his arms for a complete classic look.  This well-manufactured plushie’s stitchery is virtually invisible, as it blends into the costume. 

It appears that the plushie could be gently hand-washed with a damp rag.  However, its fabric predictably attracts some lint, although not nearly as bad as other plushies.  Still, this relatively durable Spider-Man makes a wonderful shelf or desk decoration.

BRIAN’S ODD MOON RATING:                        9 Stars

Categories
DC-Related Toys & Games Video Games

JUSTICE LEAGUE HEROES (PLAYSTATION 2)

SUMMARY:

Released in 2006 by Snowblind Studios as an original title, Justice League Heroes became the League’s only release into that generation’s consoles (Playstation 2 and Xbox 360).  DC Comics also produced this game around the same time as major competitor MARVEL released the first of its three Ultimate Alliance titles. When Justice League Heroes hit shelves, its rating was assessed as “T” – Teen.

Note: Brady Games produced the game’s strategy guide.

REVIEW:

Despite not equaling the popularity of its MARVEL counterpart, this game presents Justice League action at its finest (or, at least, the best we were going to get).  The game’s main cast is Superman, Batman, Wonder Woman, The Flash (Wally West), Green Lantern (John Stewart), Martian Manhunter, and Zatanna Zatara.  Available for ‘purchase,’ with game credits,  are eight other unlockable heroes and multiple alternate costumes/‘skins’ for the main cast.  Reliable baddies, such as Brainiac, Circe, Darkseid, Doomsday, Gorilla Grodd, Killer Frost, The Key, Queen Bee, and White Martians comprise a roster that helps balance well-known DC characters with more obscure ones.   

As nice as this mix is, notable exclusions, like Lex Luthor and The Joker, make this game feel like there could/should have been more.  In comparison, in Ultimate Alliance’s first level alone, you face Radioactive Man, Winter Soldier, and Scorpion (just to name a few), while this game’s first opposition is an unnamed robot army. Not pushing the boundaries makes the game feel like DC has underachieved — considering all the potential its designers had to work with. 

  • Story:

The storyline offers twists and turns that make Justice League Heroes well worth playing … except that there’s really no story. One villain tries stealing a Mother Box while others are wanting to take over the world, too.  The plot can sometimes feel like a hot mess resembling a kid playing with action figures.  Still, that doesn’t mean that the game can’t be fun, too, even if the minimal plot is lacking in some aspects.  All in all, the game is a great way to have some DC fun with the family, even if it can feel uninspired.  One wonders if the game was rushed just to keep up with the progress of Ultimate Alliance.  Unsurprisingly, both games came out within a week of each other.  Coincidence? I think not.

  • Engine/Gameplay:

In terms of a great mechanics, this is it. This third-person RPG allows for single-player and co-op functions. Now, many critics didn’t like how this game differed from Ultimate Alliance because you couldn’t pick your character on each level for most of the game.  This does, however, offer a more personalized story arc that sees the progression of the main group (working in pre-assigned duos)  Users gain flexibility later on when drafting their own squads.

When a character levels up, users possess accumulated virtual currency to add abilities and upgrades to their heroes to spice things up.  Other upgrades, such as “shields”, which look like mac n’ cheese shapes, are used to purchase new characters and alternate costumes/skins (i.e. Hal Jordan can substitute in for John Stewart).  However, you cannot purchase every character/costume on the first go-around.  The good news is that the game allows you to carry over data if you wish to play the game multiple times without needing to purchase those characters/costumes a second time.

Fun factor-wise, Justice League Heroes might just break the scales! A beat-em-up style game with a few easy puzzles makes this one fun while also requiring players to deploy a little strategy.   Unlocking abilities for Green Lantern and The Flash are absolute fan favorites, plus new characters with unique animations, do make this game even more enjoyable. This includes The Flash moving faster than other heroes; characters, like Martian Manhunter and Wonder Woman, being able to fly, and Batman possessing an exclusive glide ability. The animation, plus some idle chatter amongst the heroes, helps diversify the game, but it becomes tediously repetitive over time. The music is generic – frankly, having the remote near to press the mute button isn’t such a bad idea.

  • Graphics:

For a PS2 game, this one actually has great visuals! Close ups and cuts scenes look great, but the overall gameplay in the graphics department isn’t where this game shines. The camera angle isn’t pretty, but the overview look makes the game easier to play – it’s the norm for this style of roleplaying.  Health, XP, and special ability bars are shown in the top left for Player 1 and in the top right for Player 2 with pictures of their characters, making it easy to distinguish who (still) has what. For its time, the graphics are above-average but not anything stellar.

  • Game Mode(s):

Unfortunately, Justice League Heroes only has one mode, and that’s the single story/campaign. However, you can choose between three levels of difficulty.  There’s also up to three saves on a single memory card.

Justice League Heroes doesn’t soar to its greatest potential, but it’s a solid kid-friendly option.  In that sense, consider it as an ideal bridge between the LEGO Batman franchise and DC’s far more recent Injustice: Gods Among Us games for PlayStation 3 and 4.

BONUS FEATURES:

There’s a trailer to a season of Smallville.  The game’s animated film-like intro clip is accessible on the main menu. 

ROSCOE’S ODD MOON RATING:                     8 Stars

Categories
Action Figures DC-Related Toys & Games

DR. MID-NITE (2010 DC UNIVERSE CLASSICS/MATTEL ACTION FIGURE)

SUMMARY:

The Justice Society’s Dr. Mid-Nite appears in 6-inch form Wave 12 of Mattel’s DC Universe Classics series in approximately 2010. 

Excluding his attached green rubber cloak, his costume is completely painted on (including his trademark goggles).  His articulation points are: 1. His head swivels slightly both directions.  2.  With surprisingly good mobility, his arms and wrists can also both do complete 360-degree rotations.  3. His torso allows him to bend forward (and backwards a little).  4. His nimble legs can spread out and will bend at the knees and ankles.  His lower legs swivel a full 360-degrees from a spot between the quads and kneecaps.  5.  The bottom of his feet have peg holes for any display stands he might fit on, though none are included with the figure.  Yet, if properly positioned, Dr. Mid-Nite can indefinitely retain a standing display pose.              

REVIEW:

Kudos to Mattel for crafting such an impressively-built figure.  Quite simply, there’s hardly a fault with this durable Dr. Mid-Nite.  Everything a collector (including a top-caliber paint job) could want with this figure is here.   

ADDITIONAL CONTENT:

His crime-fighting owl, ‘Hooty’ is included, as is a small Justice Society commemorative button marking DC Comics’ 75th Anniversary.  For the ‘Build-a-Darkseid’ figure, Dr. Mid-Nite comes packed with the left arm component. 

PACKAGING:

Mattel does a terrific job packaging Dr. Mid-Nite.

BRIAN’S ODD MOON  RATING:                        10 Stars

Categories
Action Figures MARVEL-Related Toys & Games

BULLSEYE (2005 MARVEL LEGENDS/TOY BIZ ACTION FIGURE)

SUMMARY:

Released in Toy Biz’s 2005 “Build-A-Galactus” Marvel Legends series, this 6-inch Bullseye figure likely represents the villainous assassin’s first incarnation as a toy. 

His white utility belt and leg holster are tightly-secured rubber attachments.  Its articulation points include: 1. The head nods and can swivel a full 360-degree rotation.  2. Bending at the elbows, the arms can rotate a full 360-degrees.  3. The lower arms can also do a full 360-degree swivel.  4. The wrists and hands (minus his thumbs) have remarkable flexibility.  5. His upper body does a full 360-degree swivel and can bend slightly backwards and forwards at the torso.  6.  The legs can also swivel a full 360-degrees.  7.  The knees bend, as do the upper portion of his boots.  8.  When properly positioned, the figure can stand indefinitely in display poses.  The bottom of his feet include peg holes for display stands he will fit on, though none are included for the figure. 

Note: Bullseye’s variant figure is menacingly sneering, with his eerie white teeth visible.

REVIEW:

Depicting Daredevil’s most dangerous adversary, Toy Biz’s solid effort is complete, down to his corpulent-looking sneer. Beyond the stellar black (or dark, dark blue)-and-white paint job and a spot-on face, what’s remarkable about the figure is its flexibility.  Still, Bulleye’s elbow and knee joints are also the figure’s potential weak spots.  These joints aren’t so much flimsy, as they are the most likely parts to someday require some super-glue.  Provided Bullseye is handled with reasonable care, this Marvel Legend is a worthwhile addition to the villains’ gallery of any figure collection.     

ADDITIONAL CONTENT:

No weapon accessories (i.e. playing cards) are included.  Instead, a full-length (32 pages) reprint of Daredevil # 132 featuring one of the Man Without Fear’s pivotal showdowns vs. Bullseye is enclosed in a sealed plastic bag.  For the “Build-Your-Own-Galactus” figure, Bullseye comes packaged with the left leg component. 

PACKAGING:

Toy Biz does an excellent job promoting the figure in its nicely-manufactured box.

BRIAN & ROSCOE’S ODD MOON RATING:                   7 Stars